Portals shall be added and the game will be very different


While it's gonna be a parkour game where you break crystals, visuals and many other things will change.

First of all, there won't be same texture anymore, each level will most likely have unique texture. This is because it really doesn't look that good anymore and i think it should change. I have also recieved feedbacks about brightness of levels in this game, with which, i totally agree, it should change, so from now on there won't be such big bright objects and i'll start to focus more on changing the skyboxes. 

Next, there will be pickups, because this game need variety and challenge. I have 4 pickups in mind: pickups that make you faster, slower, shrink you or scale you up. This is why you won't see dash mechanic anymore: there will be pickups instead.

There will also be portals!!! with them you'll be able to skip levels you find hard by collecting teleporting coins in levels and/or finding easter eggs. There won't be too many of them as it will render the game too easy and boring.  You will find them as door to another level and if you won't try to skip a level, you will see portals instead of ugly grey crystal. You might also see them as part of levels themselves to make gameplay much more fun.

That's it for now and if you have any suggestions i will be happy to analyze them and reply you with my decision :) 

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